Task 4 Prototype


Alone with Stone my game title, this title is showing the stone being over grown by moss and vines to show how long has passed since human inhabitants have lived there.
The level i have created is based in the Broken city.
This city level you will encounter multiple enemies who cause different damage towards your main character Geradon



this is the screenshot of my main level. The Broken City.
this is the 1st level I have designed I used some simple mechanics for my coils(Enemy).

My title screen is the second screen shot it includes my game name, Alone With Stone.








































Introductory Assignment Brief front sheet

Assignment front sheet
Qualification
Unit number and title
90 Credit Diploma in Creative Media Production - Games Design
Unit 3 – Research Techniques for the Creative Media Industries - partial
Unit 73 – Sound for Computer Games - partial
Unit 78 – Digital Graphics for Computer Games - partial
Learner name
   Assessor name
Ryan Greenhalgh
Harry Arnold
Jordan Eastwood
Iain Goodyear
Date issued
 Hand in deadline
Submitted on
03/09/2015
22/09/2015
22/09/2015


Assignment title
Introductory Assignment – Platformer Pitch
In this assessment you will have opportunities to provide evidence against the following criteria.
Indicate the page numbers where the evidence can be found.

Criteria reference
To achieve the criteria the evidence must show that the learner is able to:

Task no.

Evidence
Unit 3
P2
Apply research methods and techniques with some assistance.

1-4

Blog posts
M2
Apply research methods and techniques competently with only occasional assistance.

1-4

Blog posts
D2
Apply research methods and techniques to near-professional standards working independently to professional expectations.

1-4

Blog posts
Unit 73
P3
Create sound assets for a computer game following industry practice, working within appropriate conventions and with some assistance.

5

Blog post
M3
Create sound assets for a computer game working to a good technical standard following industry practice, showing some imagination and with only occasional assistance.

5

Blog post
D3
Create sound assets for a computer game working to a technical quality that reflects near-professional standards following industry practice, showing creativity and flair and working independently to professional expectations.

5

Blog post
Unit 78
P3
Create digital graphics for a computer game following industry practice, working within appropriate conventions and with some assistance.

6

Blog post
M3
Create digital graphics for a computer game to a good technical standard following industry practice, showing some imagination and with only occasional assistance.

6

Blog post
D3
Create digital graphics for a computer game to a technical quality that reflects near-professional standards following industry practice, showing creativity and flair and working independently to professional expectations.

6

Blog post


Learner declaration
I certify that the work submitted for this assignment is my own. I have clearly referenced any sources used in the work. I understand that false declaration is a form of malpractice.
Learner signature: Ryan Greenhalgh                                                                            Date: 22/09/2015

Photoshop

1.Layers jigsaw exercise
2.Layers manipulation exercise
3.Selection exercise

Personal Branding

1.sell yourself exercise


2.Name choice Exercise 

llustrator

1.simple shapes
2.pathfinder
3.typography 01 exercise
4.presenting text
5.typography 02 exercise
6.pen tool 01 exercise










Task 6 concept Art


 coil 1







coil 2





 coil 3





coil 4



coil 5







coil 6





background


Platform










 Title




Background



Heart

Task 5 audio production

https://soundcloud.com/ryan-greenhalgh-1/running