Task 3 overview

Alone With Stone...
Name-Geradon
Description-Strong and quick-witted when comes to thinking of plans in tough situations
Back story-Geradon survived WW0 but this wasn't the worst to come, this was only the begging, during this war china had the rival of Russia they started this war thinking to end it all but it only made it worse China was obliterated, with this Russia managed to release the worst disease know to man 'The Black Death' the bio lab that was it was holding this disease for testing but not only that The Black Death was there but a newly evolved case of rabbis these two diseases conjoined to for a unstable mutation that if it found a host it would turn them insane and blood thirsty.
Geradon survived this not knowing how or why but he was out to find survivors in this broken-down city of stone  not knowing if he was alone...
Theme-Adventures
Level Design- Abandoned City, sewers, roof top
Weapon-None
Hide to survive
NIGHT IS BAD YOU WILL NOT SURVIVE...
Power-Light in the Darkness
being able to cast light in dark areas that can contain enemies.




Enemies-Coils
Age-N/A
Gender-Mutated
Humans that survived the Blast but got caught by the mutating disease that caused skin to decay and body strength to die and bones tat ripped out of the back mainly the spine giving them the name of Coils.

Assignment Brief

Assignment brief
Qualification 
90 Credit Diploma in Creative Media Production - Games Design
Unit number and title
Unit 3 – Research Techniques for the Creative Media Industries - partial
Unit 73 – Sound for Computer Games - partial
Unit 78 – Digital Graphics for Computer Games - partial
Assessor name
Harry Arnold
Jordan Eastwood
Iain Goodyear
Date issued
03/09/2015
Hand in deadline
22/09/2015

Assignment title
Introductory Assignment – EGI Platformer Pitch
The purpose of this assignment is to demonstrate that the learner is introduced to:
•      Applying a range of research methods and techniques
•      Creating sound assets for a computer game following industry practice
•      Creating digital graphics for a computer game following industry practice
Scenario
Joining the games design course at Eccles Sixth Form Centre, you have become a member of EGI, Eccles Games Incubator and your first assignment will assess your strengths, weaknesses and suitability for the course.

Over the next three weeks you are going to devise a concept for an original platformer game to be pitched via a presentation on a blog.
Task 1

Carry out visual and written research into classic and contemporary platform games. Publish your findings to your Introductory Assignment blog.
                                                                                                                                                                     
This provides evidence Unit 3 – P2, M2, D2
Task 2

Generate a wide range of ideas for your platform game, paying particular attention to the objective, setting, character and mechanics. Evidence this in your Introductory Assignment blog.
                                                                                                                                                                     
This provides evidence Unit 3 – P2, M2, D2
Task 3

Produce a detailed written overview of your game, and character profile. Evidence this in your Introductory Assignment blog.
                                                                                                                                                                     
This provides evidence Unit 3 – P2, M2, D2
Task 4

Create a prototype which establishes the mechanics of one level of your platform game. Evidence this in your Introductory Assignment blog.
                                                                                                                                                                    
This provides evidence Unit 3 – P2, M2, D2
Task 5

Create a minimum of three dialogue sequences and three sound effects for your character. Evidence this in your Introductory Assignment blog.
                                                                                                                                                                     
This provides evidence Unit 73 – P3, M3, D3
Task 6

Create concept artwork for your character and background designs for one level of your game. Evidence this in your Introductory Assignment blog.                                                                                                                                                                    
                                                                                                                                                                     
This provides evidence Unit 78 – P3, M3, D3
Evidence checklist
Tick
Platform game research

Game ideas generation

Game mechanics prototype

Audio assets

Art assets



Task 2 - Platform Game Idea


Supporting Evidence

Reaper Tutorial

Task 1 - Research

Platform games are a very basic type of genre of level based terrain to play on. Every different platform game is special ad different in every way because of the type of terrain/ground it is played on, different characters from the voice, clothing and personality of the character
Platform games are very simple but the detail of the levels brings out humour and story of the game its self
The main platform games known and that are famous which are:
Mario from original to the new Super Mario World
Donkey Kong
Metroid
 Even today new platform games are being created but with new tech to bring a better experience and more test of skill and understanding to the levels, The game that is most modern and that has done this is Little Big Plant which consists of a character who is called the ‘Sack Boy’ the main story behind the game is really complete it. But this modern platform is different to the originals because you are able to interact with your character and change him.
Original platform games are very basic because of tech that was available in the time but with being in this time if they had more technology would the game be more known or not?

Mario- Mario is a platform game that consists of a little Italian man running across pipes and blocks to reach the end and grab the flag. There have been multiple Mario games that has been platform based from basic from Super Mario Bros to Super Mario World from these games there has been change to the music, worlds, enemies and character based power ups that bring different feel to each level of the gaming platform 


 This is the newer Super Mario Bros logo which has improved from the last one.

These are 2 different years of the same game which show how platform games have evolved since they was created in this case the'Super Mario bros'was created in 1985 and the 'New super Mario bros.'was created in 2006 which is a big jump between the two and shows how much development has gone through platform games in this amount of time 

Task 1 - Basic Shapes

task 1.basic shapes
task typography
task 3.presenting text